Attributes

Almost everyone has some basic, inherent capability to act, think, and behave, and your character is not one of the rare exceptions to this. This capability is represented by your character's nine Attributes, which have been broken down into three categories: Physical, Social, and Mental. When you get to this stage of Chargen, you will want to assign each of these categories a priority of Primary, Secondary, and Tertiary. All Attributes start at 1 for free, and then you will add points to them based on the priority of the category they are in. For Attributes that are in the Primary category, you will receive 5 points to distribute among them, in the Secondary category you will receive 4 points to distribute, and in the Tertiary category you will receive 3.

Attributes are each rated from 1 to 5, with each of these ratings described below, and cannot go above 4 without expenditure of experience:

Mental Attributes

 * Intelligence: This represents the power of the mind, its ability to process use the information presented to it by your senses. A character with a low intelligence might be dull or simply illogical, while those with high ratings might be book smart or more easily capable of thinking through a situation or problem.
 * Wits: This attribute is a measure of how quick and nimble your mind is, its ability to adapt to and take in the details of new situations, and how intuitive you are. A character with a low rating might be oblivious or easily-confused, while one with a high rating might be sharp-eyed or wary.
 * Resolve: Resolve is the attribute that governs how well your character can remain on task, ignore distractions, and resist coercion or temptation. A character with a low rating might have a short attention span or have difficulty concentrating, while one with a high rating might be persevering or single-minded.

Physical Attributes

 * Strength: This attribute measures how physically powerful your character is: how much weight he or she can lift, how much force he or she can exert. A character with a low Strength might be scrawny, or just have under developed musculature (i.e. flabby), while one with a high rating might be large and might or lean and wiry.
 * Dexterity: Dexterity is a measure of the speed and grace with which a character responds to physical stimuli. A character with a low rating might be sluggish or clumsy, while one with a high rating might be nimble or simply fast.
 * Stamina: This represents your character's potential for continuous physical activity without tiring, his or her ability to withstand physical punishment and pain. A character with a low rating might be sickly or frail, while one with a high rating might be hardy or steadfast.

Social Attributes

 * Presence: Presence is a measure of your character's bearing and stature, the force of his or her personality. Low Presence might indicate that a character is simply ugly or easy to overlook, while a high score reflects a character who is charismatic, lovely, or simply commanding of attention.
 * Manipulation: This attribute governs your character's finesse in social situations, how well he can put someone at ease, gain favor, or subtly insult without breaking decorum. A character with a low rating might be shy or have a tendency to say the wrong thing at the wrong time, while one with a high rating might be slick or simply amiable.
 * Composure: This represents your character's poise, dignity, and control over reaction to social situations. A character with a low rating might be easily irritable or reactionary, while one with a high rating would be hard to shock or unflappable.