Rules

Kushiel's Debut uses a slightly modified version of White Wolf's Storytelling System (known to some as nWoD, or New World of Darkness) for IC conflict resolution. At its core, the mechanic of the game is very simple, and the pages linked to this one will go into further detail about other parts of it. Basically, however, you roll (in this case virtually) a number of ten sided dice, with any individual roll of 8 or higher counting as a success. The more successes on a roll, the better you did at the action.


 * Wiki Policies
 * MUX Policies
 * MUX Etiquette
 * Player Incentives
 * Player Run Plots (PrP's)
 * Political RP Primer
 * Occult RP Primer
 * Underworld RP Primer
 * Types of Rolls & Modifiers
 * Health, Damage & Healing
 * Willpower
 * Morality
 * Combat
 * War
 * Spending Experience