MUD vs MUX

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MUD vs MUX

Have you come to join us with experience solely in MUDs, whether RPI or otherwise? It's not a problem! At least one of our staff members was a long time MUD player before she moved over to MUXing so your learning curve is understood. Please peruse this page to get some basic ideas of the differences between the types of games, and if you have further questions or need extra guidance ask our players or staff (Especially Asherat, our veteran MUD player!)

Emotes, Emits, Poses, Etc

One of the key differences between MUDs and MUX of various types is the way rp is typically represented on the screen. On a MUD, there are many hard-coded commands to help facilitate roleplay, and thus you could be speaking or 'posing' using a combination of "say" and "emote" and various coded actions like nodding or frowning, all in different lines of text and different entries from your side of the screen. On a MUX, communication tends to happen in poses (Say exists as a command but is typically not used frequently). So instead of:

(you type, say You're right Susie, the Emperor has such fine new clothes)

Bobby says "You're right Susie, the Emperor has such fine new clothes

(you type: nod)

Bobby nods

(you type say: But I think the thread might be invisible)

Bobby says "But I think the thread might be invisible"

(you type shrug)

Bobby shrugs

It goes more like this:

@emit Nodding in agreement, Bobby says "You're right Susie, the Emperor has such fine new clothes." Glancing towards the Emperor and then back at Susie, he shrugs as he continues, "But I think the thread might be invisible" dropping his voice to a conspiratorial whisper.

Which produces exactly this:

Nodding in agreement, Bobby says "You're right Susie, the Emperor has such fine new clothes." Glancing towards the Emperor and then back at Susie, he shrugs as he continues, "But I think the thread might be invisible" dropping his voice to a conspiratorial whisper.

Many people pose more elaborately than that even, and so paragraphs will come forth one at a time to convey what a series of individual commands might have conveyed on a MUD.

Timing

On a MUD, things are generally happening in 'real time' at least so far as what is on your screen. Whatever the actual time ratio, each scene between players tends to flow quickly as coded commands are used to communicate. Going silent for a period of 5 or 10 or even more minutes might imply you were accidentally pulled away from the keyboard.

On a MUSH, the scenes go slower than real time, as players are composing longer blocks of text in their reactions. This means that there will be longer pauses between 'turns' which might seem strange to a MUD player coming in. If your playing partner goes silent for a period of time it is likely because they are reading and reacting to your pose, not gone afk! If it seems slow at first, hang in there, you will get used to it! Be aware that different players have different posing styles and speeds...you may find some players who are offering input just as quickly as you are used to from a MUD. Other players are much, much slower and write lengthy two-paragraph poses on each of their turns. Find players whose style matches yours, or learn to try out new ones yourself!

Skills

Many MUDs have skill trees or stats that can be raised by repeating certain actions over and over, such as going out to hunt for NPC creatures or characters (mobs) or building crafting skills by making more and more items. A few MUX also have similar systems coded in, but most do not, this game included. Instead, skills are raised by spending accumulated experience points. (Read more about that on our Experience, and Incentives pages. Characters are assigned a certain amount of xp to spend upon creation and use it to choose Attributes, Skills and Merits. Players then accumulate experience points in game to buy more of these, continuing to build the character over time.

Commands

There are several differences between the two styles of game regarding commands, and MUX commands also vary depending on the type of MUX. TinyMUX is the system used here, and Basic Commands covers many of the commands that are used in this system.

Other Notes

Staff on many MUX including KD use something called the +jobs system to monitor requests from players, ideas about plot, experience spends, and all sorts of other game details. By typing +request with a title and then details, you as a player submit a ticket that staff can attend to. So if I want to send the staff my experience spend for the month, I type the following:

+request XP Spend Bobby December=I'd like to raise my Expression skill from 2 to 3 and my Crafts skill from 3 to 4

That sends the information beyond the = sign to the staff with the title, XP Spend Bobby December.

Finally, Welcome!

If you've stumbled across Kushiel's Debut with a background in MUDding, we'd like to say welcome and we're glad to have you! Please don't be discouraged by the learning curve if you find one, our players and our staff are patient and accommodating and we will do our best to help you learn the ropes. Feel free to ask on the Newbie channel or ask the staff directly through @mails or pages when you have questions. No matter what your gaming background, we're confident you will have a good time!

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